# PENDING TASKS - MISSION CONTROL v2.0
**Status:** ACTIVE  
**Last Updated:** 2026-03-20 7:10 PM HKT (Auto-updated every 30 min)  
**Total Tasks:** 122 (+17 Kairosoft Rebuild Tasks)  
**Commander:** EricF  
**Next Check:** 7:40 PM  

---

## 📊 LIVE TASK DASHBOARD

| Priority | Count | Status | Trend |
|----------|-------|--------|-------|
| 🔴 **P0 - Critical** | 29 | 4 in progress | ↑ +10 |
| 🟡 **P1 - High** | 30 | Multiple active | ↑ +4 |
| 🟢 **P2 - Medium** | 19 | Planned | ↑ +1 |
| ⚪ **P3 - Low** | 7 | Future | ↑ +2 |
| **TOTAL** | **122** | **Active** | **+17 NEW** |

---

## ✅ COMPLETED TODAY (2026-03-20)

| Task | Status | Link |
|------|--------|------|
| 🧠 Memory Hub | ✅ DEPLOYED | [View](https://airickeff-af.github.io/mission-control-v2/memory/) |
| 🔥 Kairosoft LIVE Office | ✅ LIVE | [View](https://airickeff-af.github.io/mission-control-v2/agent-office-kairosoft.html) |
| 🤖 MAX POWER Virtual Agents | ✅ RUNNING | 9 agents active |
| 💬 Agent Chat Interface | ✅ LIVE | Interactive chat |
| 📈 Limitless Hunter v3.2 | ✅ ACTIVE | Trading bot optimized |
| 📝 Jesse Pollak Research | ✅ COMPLETE | Enhanced profile |
| 🎮 Agent Office v3.0 FULL | ✅ COMPLETE | [View](agent-office-full.html) |

---

## 🔴 P0 - CRITICAL (KAIROSOFT REBUILD PRIORITY)

### **KAIRO-01: Isometric Grid System** 🔥 HIGHEST PRIORITY
- **Assigned:** Nexus
- **Due:** Mar 21, 6:00 PM
- **Status:** ⏳ PENDING
- **Priority:** P0 - TOP
- **Description:** Create proper isometric projection system (20x20 tile grid, rotateX 60°, rotateZ -45°, click-to-tile conversion, z-index layering)

### **KAIRO-02: Floor Tiles & Textures** 🔥 HIGHEST PRIORITY
- **Assigned:** Pixel
- **Due:** Mar 21, 10:00 PM
- **Status:** ⏳ PENDING
- **Priority:** P0 - TOP
- **Description:** Create 4 wooden floor tile variations with light/dark alternating pattern, tile edges, shadows, carpet zones

### **KAIRO-03: Wall System & Windows** 🔥 HIGHEST PRIORITY
- **Assigned:** Pixel
- **Due:** Mar 22, 12:00 PM
- **Status:** ⏳ PENDING
- **Priority:** P0 - TOP
- **Description:** Build back wall with wooden texture, left wall, 3 windows with sky gradient, frames, wall shadows

### **KAIRO-04: Office Furniture - Desks** 🔥 HIGHEST PRIORITY
- **Assigned:** Pixel
- **Due:** Mar 22, 6:00 PM
- **Status:** ⏳ PENDING
- **Priority:** P0 - TOP
- **Description:** Create 6 individual desks with depth (front, top, side), computer monitor with glow, keyboard, papers

### **KAIRO-05: Office Furniture - Chairs** 🔥 HIGHEST PRIORITY
- **Assigned:** Pixel
- **Due:** Mar 22, 10:00 PM
- **Status:** ⏳ PENDING
- **Priority:** P0 - TOP
- **Description:** Office chair sprites (back view), swivel animation, positioning relative to desk, empty chair state

### **KAIRO-06: Office Props (Plants, Whiteboard, Cabinets)** 🔥 HIGH PRIORITY
- **Assigned:** Pixel
- **Due:** Mar 23, 12:00 PM
- **Status:** ⏳ PENDING
- **Priority:** P0
- **Description:** Whiteboard with "Tasks!" text, 2 potted plants, 2 filing cabinets, wall clock, trash can, coffee maker

### **KAIRO-07: Vending Machine & Decor** 🔥 HIGH PRIORITY
- **Assigned:** Pixel
- **Due:** Mar 23, 6:00 PM
- **Status:** ⏳ PENDING
- **Priority:** P0
- **Description:** Vending machine with drinks, poster on wall, trophy shelf, motivational sign

### **KAIRO-08: Meebit Worker Sprites - Static** 🔥 HIGHEST PRIORITY
- **Assigned:** Pixel
- **Due:** Mar 24, 12:00 PM
- **Status:** ⏳ PENDING
- **Priority:** P0 - TOP
- **Description:** 6 Meebit sprites (one per agent), back-facing (sitting), side-facing (walking), front-facing (talking)

### **KAIRO-09: Meebit Worker Animations - Walking** 🔥 HIGHEST PRIORITY
- **Assigned:** Nexus
- **Due:** Mar 25, 12:00 PM
- **Status:** ⏳ PENDING
- **Priority:** P0 - TOP
- **Description:** 4-frame walking animation, pathfinding between points, smooth movement, 8 directions

### **KAIRO-10: Meebit Worker Animations - Working** 🔥 HIGHEST PRIORITY
- **Assigned:** Nexus
- **Due:** Mar 25, 6:00 PM
- **Status:** ⏳ PENDING
- **Priority:** P0 - TOP
- **Description:** Typing animation, head bob, stretch/yawn, intense mode, sleep animation

### **KAIRO-11: Speech Bubble System** 🔥 HIGHEST PRIORITY
- **Assigned:** Nexus
- **Due:** Mar 26, 12:00 PM
- **Status:** ⏳ PENDING
- **Priority:** P0 - TOP
- **Description:** Bubble above worker with "Work!", "Research!", etc., bounce animation, fade out, multiple styles

### **KAIRO-12: Stats HUD (Fans, Budget, Hype)** 🔥 HIGHEST PRIORITY
- **Assigned:** Nexus
- **Due:** Mar 26, 6:00 PM
- **Status:** ⏳ PENDING
- **Priority:** P0 - TOP
- **Description:** Budget display, fans count, hype meter, current date, animated stat changes, pixel font

### **KAIRO-13: Visual Effects (Hearts, Stars, Fire)** 🔥 HIGH PRIORITY
- **Assigned:** Pixel
- **Due:** Mar 27, 12:00 PM
- **Status:** ⏳ PENDING
- **Priority:** P0
- **Description:** Hearts (happy), stars (complete), Zzz (tired), fire/sparks (working hard), level up effect

### **KAIRO-14: Worker Pathfinding & Movement** 🔥 HIGH PRIORITY
- **Assigned:** Nexus
- **Due:** Mar 28, 12:00 PM
- **Status:** ⏳ PENDING
- **Priority:** P0
- **Description:** Workers walk between desks, bathroom breaks, vending visits, meetings, collision detection

### **KAIRO-15: Room Types & Zones**
- **Assigned:** Pixel
- **Due:** Mar 29, 12:00 PM
- **Status:** ⏳ PENDING
- **Priority:** P1
- **Description:** Development zone, meeting area, break room, boss office, floor colors per zone

### **KAIRO-16: Agent Interaction System** 🆕 NEW
- **Assigned:** Nexus
- **Due:** Mar 30, 12:00 PM
- **Status:** ⏳ PENDING
- **Priority:** P0
- **Description:** Workers interact with each other when nearby. Chat bubbles between agents, high-fives when meeting, collaborative work at meeting table, energy transfer between agents

### **KAIRO-17: Data Server Memory Visualization** 🆕 NEW
- **Assigned:** Nexus
- **Due:** Mar 31, 12:00 PM
- **Status:** ⏳ PENDING
- **Priority:** P0
- **Description:** Backend data server room with blinking lights, memory banks showing real-time updates, data flowing between agents and server. Visual representation of the memory system constantly updating

---

## ❌ REMOVED TASKS (Not Needed for Live Presentation)

### ~~KAIRO-16: Sound Effects~~ ❌ REMOVED
- **Reason:** Not needed for live visual presentation

### ~~KAIRO-17: Save/Load Office State~~ ❌ REMOVED  
- **Reason:** Live presentation only, no persistence needed

---

## 🔴 P0 - OTHER CRITICAL TASKS
- **Assigned:** Pixel
- **Due:** Mar 28, 6:00 PM
- **Status:** ⏳ PENDING
- **Priority:** P1
- **Description:** Gym area with treadmills, weights, exercise mats, water cooler, mirror wall. Workers can exercise to boost energy.

### **KAIRO-19: Pool Table & Recreation** 🆕 NEW
- **Assigned:** Pixel
- **Due:** Mar 28, 10:00 PM
- **Status:** ⏳ PENDING
- **Priority:** P1
- **Description:** Pool table with cues and balls, couch area, TV screen, dart board for worker relaxation and team bonding.

### **KAIRO-20: Big Meeting Table** 🆕 NEW
- **Assigned:** Pixel
- **Due:** Mar 29, 12:00 PM
- **Status:** ⏳ PENDING
- **Priority:** P0
- **Description:** Large oval meeting table in center of office with 8 chairs, whiteboard on wheels, projector, coffee cups. Workers gather here for meetings.

### **KAIRO-21: Recharge Area with Drinks & Fridge** 🆕 NEW
- **Assigned:** Pixel
- **Due:** Mar 29, 6:00 PM
- **Status:** ⏳ PENDING
- **Priority:** P0
- **Description:** Premium recharge corner with large fridge (glass door), snack vending machine, coffee machine, microwave, fruit basket, energy drink display. Workers go here when tired.

---

## 🔴 P0 - OTHER CRITICAL TASKS

### **KAIRO-01: Isometric Grid System**
- **Assigned:** Nexus
- **Due:** Mar 21, 6:00 PM
- **Status:** ⏳ PENDING
- **Priority:** P0
- **Description:** Create proper isometric projection system (20x20 tile grid, rotateX 60°, rotateZ -45°, click-to-tile conversion, z-index layering)

### **KAIRO-02: Floor Tiles & Textures**
- **Assigned:** Pixel
- **Due:** Mar 21, 10:00 PM
- **Status:** ⏳ PENDING
- **Priority:** P0
- **Description:** Create 4 wooden floor tile variations with light/dark alternating pattern, tile edges, shadows, carpet zones

### **KAIRO-03: Wall System & Windows**
- **Assigned:** Pixel
- **Due:** Mar 22, 12:00 PM
- **Status:** ⏳ PENDING
- **Priority:** P0
- **Description:** Build back wall with wooden texture, left wall, 3 windows with sky gradient, frames, wall shadows

### **KAIRO-04: Office Furniture - Desks**
- **Assigned:** Pixel
- **Due:** Mar 22, 6:00 PM
- **Status:** ⏳ PENDING
- **Priority:** P0
- **Description:** Create 6 individual desks with depth (front, top, side), computer monitor with glow, keyboard, papers

### **KAIRO-05: Office Furniture - Chairs**
- **Assigned:** Pixel
- **Due:** Mar 22, 10:00 PM
- **Status:** ⏳ PENDING
- **Priority:** P0
- **Description:** Office chair sprites (back view), swivel animation, positioning relative to desk, empty chair state

### **KAIRO-06: Office Props (Plants, Whiteboard, Cabinets)**
- **Assigned:** Pixel
- **Due:** Mar 23, 12:00 PM
- **Status:** ⏳ PENDING
- **Priority:** P1
- **Description:** Whiteboard with "Tasks!" text, 2 potted plants, 2 filing cabinets, wall clock, trash can, coffee maker

### **KAIRO-07: Vending Machine & Decor**
- **Assigned:** Pixel
- **Due:** Mar 23, 6:00 PM
- **Status:** ⏳ PENDING
- **Priority:** P1
- **Description:** Vending machine with drinks, poster on wall, trophy shelf, motivational sign

### **KAIRO-08: Meebit Worker Sprites - Static**
- **Assigned:** Pixel
- **Due:** Mar 24, 12:00 PM
- **Status:** ⏳ PENDING
- **Priority:** P0
- **Description:** 6 Meebit sprites (one per agent), back-facing (sitting), side-facing (walking), front-facing (talking)

### **KAIRO-09: Meebit Worker Animations - Walking**
- **Assigned:** Nexus
- **Due:** Mar 25, 12:00 PM
- **Status:** ⏳ PENDING
- **Priority:** P0
- **Description:** 4-frame walking animation, pathfinding between points, smooth movement, 8 directions

### **KAIRO-10: Meebit Worker Animations - Working**
- **Assigned:** Nexus
- **Due:** Mar 25, 6:00 PM
- **Status:** ⏳ PENDING
- **Priority:** P0
- **Description:** Typing animation, head bob, stretch/yawn, intense mode, sleep animation

### **KAIRO-11: Speech Bubble System**
- **Assigned:** Nexus
- **Due:** Mar 26, 12:00 PM
- **Status:** ⏳ PENDING
- **Priority:** P0
- **Description:** Bubble above worker with "Work!", "Research!", etc., bounce animation, fade out, multiple styles

### **KAIRO-12: Stats HUD (Fans, Budget, Hype)**
- **Assigned:** Nexus
- **Due:** Mar 26, 6:00 PM
- **Status:** ⏳ PENDING
- **Priority:** P0
- **Description:** Budget display, fans count, hype meter, current date, animated stat changes, pixel font

### **KAIRO-13: Visual Effects (Hearts, Stars, Fire)**
- **Assigned:** Pixel
- **Due:** Mar 27, 12:00 PM
- **Status:** ⏳ PENDING
- **Priority:** P1
- **Description:** Hearts (happy), stars (complete), Zzz (tired), fire/sparks (working hard), level up effect

### **KAIRO-14: Worker Pathfinding & Movement**
- **Assigned:** Nexus
- **Due:** Mar 28, 12:00 PM
- **Status:** ⏳ PENDING
- **Priority:** P1
- **Description:** Workers walk between desks, bathroom breaks, vending visits, meetings, collision detection

### **KAIRO-15: Room Types & Zones**
- **Assigned:** Pixel
- **Due:** Mar 29, 12:00 PM
- **Status:** ⏳ PENDING
- **Priority:** P2
- **Description:** Development zone, meeting area, break room, boss office, floor colors per zone

### **KAIRO-16: Sound Effects**
- **Assigned:** Nexus
- **Due:** Mar 30, 12:00 PM
- **Status:** ⏳ PENDING
- **Priority:** P3
- **Description:** Typing sounds, notification ding, office ambience, footsteps, UI clicks

### **KAIRO-17: Save/Load Office State**
- **Assigned:** Nexus
- **Due:** Mar 31, 12:00 PM
- **Status:** ⏳ PENDING
- **Priority:** P3
- **Description:** Save to localStorage, worker positions, desk assignments, stats history, export/import JSON

---

## 📊 UPDATED TASK DASHBOARD

| Priority | Count | Status |
|----------|-------|--------|
| 🔴 **P0 - Critical** | 31 | **14 KAIRO + 17 Other** |
| 🟡 **P1 - High** | 34 | **+4 NEW (Gym, Pool, Meeting, Recharge)** |
| 🟢 **P2 - Medium** | 19 | Planned |
| ⚪ **P3 - Low** | 7 | Future |
| **TOTAL** | **126** | **KAIROSOFT REBUILD + NEW FEATURES** |

---

## 📊 TASK DASHBOARD

| Priority | Count | Status |
|----------|-------|--------|
| 🔴 P0 - Critical | 19 | 4 in progress |
| 🟡 P1 - High | 26 | Multiple active |
| 🟢 P2 - Medium | 18 | Planned |
| ⚪ P3 - Low | 5 | Future |
| **TOTAL** | **105** | **Active** |

---

## ✅ COMPLETED TODAY (2026-03-20)

1. **🧠 Memory Hub** - Downloadable markdown files with 19 memory files - DEPLOYED ✅
2. **🏢 Agent Office 3D** - Kairosoft isometric office with chat - DEPLOYED ✅
3. **🤖 Virtual Agent System** - 8 automated task runners with cron - RUNNING ✅
4. **💬 Agent Chat Interface** - Talk to individual agents - LIVE ✅
5. **📈 Limitless Hunter Updates** - 30% flip rule, 0.95min checks - ACTIVE ✅
6. **🔗 Mission Control Links** - Navigation to all new features - UPDATED ✅

---

## 🔴 P0 - CRITICAL

### **MC-P0-020: True Sub-Agent System** 🆕 URGENT
- **Assigned:** Nexus + System Admin
- **Due:** Mar 21, 12:00 PM
- **Status:** ⏳ BLOCKED
- **Description:** Configure OpenClaw to support true sub-agent spawning. Requires system-level agent ID configuration. Currently only "main" agent available.
- **Blocker:** Cannot spawn agents via sessions_spawn - only "main" configured

---

## 📊 TASK DASHBOARD

| Priority | Count | Status |
|----------|-------|--------|
| 🔴 P0 - Critical | 19 | 3 in progress |
| 🟡 P1 - High | 24 | Multiple in progress |
| 🟢 P2 - Medium | 16 | Planned |
| ⚪ P3 - Low | 5 | Future |
| **TOTAL** | **101** | **Active** |

---

## 🔴 P0 - CRITICAL (Complete ASAP)

### **MC-P0-016: Unified Agent Activity Feed** 🆕 NEW
- **Assigned:** Forge
- **Due:** Mar 3, 6:00 PM
- **Status:** ⏳ PENDING
- **Project:** Mission Control
- **Description:** Create a centralized activity feed showing real-time updates from all agents across Mission Control, DealFlow, and Pixel Sanctuary with filtering and search capabilities

### **DF-P0-006: LinkedIn Outreach Integration** 🆕 NEW
- **Assigned:** ColdCall
- **Due:** Mar 4, 12:00 PM
- **Status:** ⏳ PENDING
- **Project:** DealFlow
- **Description:** Build LinkedIn DM automation with personalized connection requests and follow-up sequences for qualified leads. Include message templates and response tracking

### **PS-P0-005: Multi-Agent Collision Detection** 🆕 NEW
- **Assigned:** PS-Logic
- **Due:** Mar 3, 12:00 PM
- **Status:** ⏳ PENDING
- **Project:** Pixel Sanctuary
- **Description:** Implement collision detection system for 20+ agents moving simultaneously in the office environment with pathfinding avoidance and natural movement patterns

### **PAWS-P0-002: Smart Home Integration Hub** 🆕 NEW
- **Assigned:** Paws
- **Due:** Mar 4, 9:00 AM
- **Status:** ⏳ PENDING
- **Project:** Paws
- **Description:** Integrate with smart home devices (lights, thermostat, locks) to create automated routines for family comfort and baby care schedules

### **MC-P0-015: Real-time WebSocket Agent Status** 🆕
- **Assigned:** Forge
- **Due:** Mar 2, 6:00 PM
- **Status:** ⏳ PENDING
- **Project:** Mission Control
- **Description:** Implement WebSocket connection for live agent status updates, eliminating need for page refresh to see current agent activity

### **MC-P0-014: Token Usage Alert System** ⭐ NEW
- **Assigned:** Sentry
- **Due:** Feb 28, 6:00 PM
- **Status:** ⏳ PENDING
- **Project:** Mission Control
- **Description:** Implement real-time token consumption monitoring with configurable thresholds and alert notifications

### **DF-P0-004: API Rate Limiting and Security** ⭐ NEW
- **Assigned:** DealFlow-Alpha
- **Due:** Feb 28, 2:00 PM
- **Status:** ⏳ PENDING
- **Project:** DealFlow
- **Description:** Implement comprehensive API rate limiting, abuse detection, and security hardening for all endpoints

### **PS-P0-003: Meebit Character Integration** ⭐ NEW
- **Assigned:** ZooKeeper
- **Due:** Mar 1, 12:00 PM
- **Status:** ⏳ PENDING
- **Project:** Pixel Sanctuary
- **Description:** Complete MeebCo API integration to fetch and render 3D voxel Meebit characters as interactive agents

### **MCP-P0-002: Mobile PWA Optimization** ⭐ NEW
- **Assigned:** Meemo
- **Due:** Mar 1, 6:00 PM
- **Status:** ⏳ PENDING
- **Project:** MC Project
- **Description:** Optimize PWA experience with offline support, push notifications, and mobile-first UI improvements

### **MC-P0-010: Fix Vercel Deployment Pipeline**
- **Assigned:** Sentry
- **Due:** Feb 25, 8:00 AM
- **Status:** ⏳ PENDING
- **Project:** Mission Control
- **Description:** Fix failing Vercel builds and deployment pipeline issues

### **MC-P0-011: Database Migration for v2.0**
- **Assigned:** Cipher
- **Due:** Feb 25, 2:00 PM
- **Status:** ⏳ PENDING
- **Project:** Mission Control
- **Description:** Execute database schema migration for v2.0 features

### **PS-P0-001: Fix Canvas Performance Issues**
- **Assigned:** Pixel
- **Due:** Feb 25, 4:00 PM
- **Status:** ⏳ PENDING
- **Project:** Pixel Sanctuary
- **Description:** Optimize canvas rendering for 60fps with 50+ sprites

### **DF-P0-002: DealFlow API Rate Limiting**
- **Assigned:** DealFlow-Alpha
- **Due:** Feb 25, 12:00 PM
- **Status:** ⏳ PENDING
- **Project:** DealFlow
- **Description:** Implement API rate limiting to prevent service abuse

### **MC-001: Deploy Mission Control v2.0**
- **Assigned:** Nexus
- **Due:** Feb 25, 12:00 PM
- **Status:** 🟢 IN PROGRESS
- **Project:** Mission Control
- **Description:** Complete v2.0 deployment with all features

### **MC-002: Fix API 404 Errors**
- **Assigned:** Code
- **Due:** Feb 25, 10:00 AM
- **Status:** 🟢 IN PROGRESS
- **Project:** Mission Control
- **Description:** Fix all API endpoint 404 errors

### **MC-003: Pixel Office Real Agent Activity**
- **Assigned:** CodeMaster + Forge + Pixel
- **Due:** Feb 25, 6:00 PM
- **Status:** 🟢 IN PROGRESS
- **Project:** Mission Control
- **Description:** Build isometric pixel office with real-time agent activity

### **MC-004: Standardize All Tab Headers**
- **Assigned:** Forge-1, Forge-2, Forge-3
- **Due:** Feb 25, 2:00 PM
- **Status:** ⏳ PENDING
- **Project:** Mission Control
- **Description:** Standardize navigation across all dashboard pages

### **MC-005: Fix HQ Refresh + Auto-Refresh All Pages**
- **Assigned:** Forge
- **Due:** Feb 25, 11:00 AM
- **Status:** ⏳ PENDING
- **Project:** Mission Control
- **Description:** Add working refresh buttons and 30-min auto-refresh

### **MC-006: Real API Integration - All Pages**
- **Assigned:** CodeMaster + Forge
- **Due:** Feb 25, 3:00 PM
- **Status:** ⏳ PENDING
- **Project:** Mission Control
- **Description:** Connect all pages to real APIs, remove dummy data

### **MC-007: Agent Hierarchy Table**
- **Assigned:** Forge
- **Due:** Feb 25, 1:00 PM
- **Status:** ⏳ PENDING
- **Project:** Mission Control
- **Description:** Add hierarchy table under pixel office

### **MC-008: API Documentation Fix**
- **Assigned:** Quill
- **Due:** Feb 25, 4:00 PM
- **Status:** 🟢 IN PROGRESS
- **Project:** Mission Control
- **Description:** Fix API docs to 95/100 quality

### **MC-009: Consolidate Improvement Crons**
- **Assigned:** Nexus
- **Due:** Feb 25, 9:00 AM
- **Status:** 🟢 IN PROGRESS
- **Project:** Mission Control
- **Description:** Merge overlapping cron jobs

---

## 🟡 P1 - HIGH VALUE

### **MC-P1-014: Cross-Project Task Dependencies** 🆕
- **Assigned:** Gary
- **Due:** Mar 4, 6:00 PM
- **Status:** ⏳ PENDING
- **Project:** Mission Control
- **Description:** Visualize dependencies between tasks across different projects (e.g., Pixel Sanctuary Meebits depending on API integration)

### **MC-P1-013: Agent Performance Analytics Dashboard** ⭐ NEW
- **Assigned:** Gary
- **Due:** Mar 2, 6:00 PM
- **Status:** ⏳ PENDING
- **Project:** Mission Control
- **Description:** Build comprehensive analytics showing agent efficiency, task completion rates, and productivity trends

### **DF-P1-005: PIE Predictive Intelligence Engine** ⭐ NEW
- **Assigned:** DealFlow-Alpha
- **Due:** Mar 3, 12:00 PM
- **Status:** ⏳ PENDING
- **Project:** DealFlow
- **Description:** Implement AI-powered lead scoring with market timing predictions and sentiment analysis

### **PS-P1-010: Environment Tilemap System** ⭐ NEW
- **Assigned:** PS-Forge
- **Due:** Mar 2, 12:00 PM
- **Status:** ⏳ PENDING
- **Project:** Pixel Sanctuary
- **Description:** Create modular tilemap system with multiple biomes, interactive objects, and dynamic environments

### **Mission Control Tasks**

#### **MC-P1-001: Singapore Leads (30-50)**
- **Assigned:** Scout + DealFlow
- **Due:** Feb 27, 11:59 PM
- **Status:** 🟢 IN PROGRESS
- **Focus:** Family offices, VCs, crypto funds

#### **MC-P1-002: Hong Kong Leads (30-50)**
- **Assigned:** Scout + DealFlow
- **Due:** Feb 28, 11:59 PM
- **Status:** 🟢 IN PROGRESS
- **Focus:** Trading firms, institutional desks

#### **MC-P1-003: Token Tracker Live API**
- **Assigned:** Code
- **Due:** Feb 26, 5:00 PM
- **Status:** ⏳ PENDING
- **Description:** Build real token usage API

#### **MC-P1-004: PIE Maximum Functionality**
- **Assigned:** Gary
- **Due:** Feb 28, 12:00 PM
- **Status:** 🟢 IN PROGRESS
- **Features:** Predictive lead scoring, market timing, sentiment analysis

#### **MC-P1-005: ColdCall Outreach Sequences**
- **Assigned:** Larry
- **Due:** Feb 27, 5:00 PM
- **Status:** 🟢 IN PROGRESS
- **Features:** 5-touch email sequences, tracking dashboard

#### **MC-P1-006: Australia Leads (30-50)**
- **Assigned:** Scout + DealFlow
- **Due:** Mar 1, 11:59 PM
- **Status:** ⏳ PENDING

#### **MC-P1-007: Brazil Leads (30-50)**
- **Assigned:** DealFlow
- **Due:** Mar 2, 11:59 PM
- **Status:** ⏳ PENDING

#### **MC-P1-008: Nigeria Leads (30-50)**
- **Assigned:** Scout + DealFlow
- **Due:** Mar 3, 11:59 PM
- **Status:** ⏳ PENDING

#### **MC-P1-009: Thailand Leads (30-50)**
- **Assigned:** Glasses + DealFlow
- **Due:** Mar 3, 11:59 PM
- **Status:** ⏳ PENDING

#### **MC-P1-010: Agent Performance Analytics**
- **Assigned:** Gary
- **Due:** Feb 27, 6:00 PM
- **Status:** ⏳ PENDING
- **Description:** Build dashboard tracking agent task completion, response times, and efficiency metrics

#### **MC-P1-011: Weekly Newsletter Automation**
- **Assigned:** Quill
- **Due:** Feb 28, 10:00 AM
- **Status:** ⏳ PENDING
- **Description:** Automate weekly newsletter generation with agent highlights and project updates

#### **PAWS-P1-004: Family Calendar Integration**
- **Assigned:** Paws
- **Due:** Mar 1, 9:00 AM
- **Status:** ⏳ PENDING
- **Description:** Sync family events and create proactive reminders for appointments

### **MC-P1-015: Task Burndown Charts** 🆕 NEW
- **Assigned:** Gary
- **Due:** Mar 5, 6:00 PM
- **Status:** ⏳ PENDING
- **Project:** Mission Control
- **Description:** Implement sprint-style burndown charts showing task completion velocity, estimated vs actual completion times, and project health metrics per agent

### **MCP-P1-004: Seasonal Event System** 🆕 NEW
- **Assigned:** Meemo
- **Due:** Mar 6, 6:00 PM
- **Status:** ⏳ PENDING
- **Project:** MC Project
- **Description:** Add time-based seasonal events (holidays, weather changes, special NPC visits) that trigger unique storylines and limited-time activities

### **PS-P1-012: Agent Personality Profiles** 🆕 NEW
- **Assigned:** ZooKeeper
- **Due:** Mar 5, 12:00 PM
- **Status:** ⏳ PENDING
- **Project:** Pixel Sanctuary
- **Description:** Create unique personality traits for each agent (workaholic, social, creative, analytical) that affect their behaviors, preferred activities, and interactions with others

### **MC Project Tasks**

#### **MC-NUC-001: Visual Feedback System**
- **Assigned:** Nexus
- **Due:** Feb 25, 10:30 AM
- **Status:** 🟢 IN PROGRESS
- **Description:** Animations, transitions, effects

#### **MC-NUC-002: Mobile + PWA**
- **Assigned:** Nexus
- **Due:** Feb 25, 11:30 AM
- **Status:** 🟢 IN PROGRESS
- **Description:** Responsive design, app-like experience

#### **MC-NUC-003: Testing + Bug Fixes**
- **Assigned:** Nexus
- **Due:** Feb 25, 12:00 PM
- **Status:** 🟢 IN PROGRESS
- **Description:** QA, edge cases, performance

#### **MC-NUC-004: Documentation**
- **Assigned:** Nexus
- **Due:** Feb 25, 10:00 AM
- **Status:** 🟢 IN PROGRESS
- **Description:** User guides, API docs

### **DealFlow Tasks**

#### **DF-001: Create DealFlow Kanban**
- **Assigned:** DealFlow-Alpha
- **Due:** Feb 26, 12:00 PM
- **Status:** ⏳ PENDING
- **Priority:** P0

#### **DF-002: Contact Enrichment**
- **Assigned:** DealFlow-Alpha
- **Due:** Feb 27, 12:00 PM
- **Status:** ⏳ PENDING

#### **DF-003: Lead Scoring Algorithm**
- **Assigned:** DealFlow-Alpha
- **Due:** Feb 28, 12:00 PM
- **Status:** ⏳ PENDING

#### **DF-004: PIE Integration**
- **Assigned:** DealFlow-Alpha
- **Due:** Mar 1, 12:00 PM
- **Status:** ⏳ PENDING

#### **DF-005: ColdCall Handoff API**
- **Assigned:** DealFlow-Alpha
- **Due:** Mar 2, 12:00 PM
- **Status:** ⏳ PENDING

### **Pixel Sanctuary Tasks**

#### **PS-P1-001: Canvas Engine + Grid**
- **Assigned:** PS-Code-A
- **Due:** Feb 26, 12:00 PM
- **Status:** 🟢 IN PROGRESS

#### **PS-P1-002: Sprite System + Legs**
- **Assigned:** PS-Pixel
- **Due:** Feb 26, 6:00 PM
- **Status:** 🟢 IN PROGRESS

#### **PS-P1-003: Movement AI**
- **Assigned:** PS-Code-B
- **Due:** Feb 27, 12:00 PM
- **Status:** ⏳ PENDING

#### **PS-P1-004: Environment Tilemaps**
- **Assigned:** PS-Forge
- **Due:** Feb 27, 12:00 PM
- **Status:** 🟢 IN PROGRESS

#### **PS-P1-005: Agent Behaviors**
- **Assigned:** PS-Logic
- **Due:** Feb 28, 12:00 PM
- **Status:** ⏳ PENDING

#### **PS-P1-006: Player Controls**
- **Assigned:** PS-Forge
- **Due:** Feb 28, 6:00 PM
- **Status:** ⏳ PENDING

#### **PS-P1-007: Integration**
- **Assigned:** ZooKeeper
- **Due:** Mar 1, 12:00 PM
- **Status:** ⏳ PENDING

### **Paws Tasks**

#### **PAWS-001: Daily Family Check-in**
- **Assigned:** Paws
- **Due:** Feb 25, 9:00 AM
- **Status:** ⏳ PENDING

#### **PAWS-002: Home Checklist Progress**
- **Assigned:** Paws
- **Due:** Feb 25, 9:00 AM
- **Status:** ⏳ PENDING

#### **PAWS-003: Baby Activity Suggestions**
- **Assigned:** Paws
- **Due:** Feb 28, 9:00 AM
- **Status:** ⏳ PENDING

---

## 🟢 P2 - MEDIUM PRIORITY

### **MC-P2-006: Agent Voice Command Integration** 🆕
- **Assigned:** Sentry
- **Due:** Mar 6, 6:00 PM
- **Status:** ⏳ PENDING
- **Project:** Mission Control
- **Description:** Add voice command support for common actions: 'Show me DealFlow stats', 'What is Pixel Sanctuary status?', etc.

### **MC-P2-005: Dark Mode Polish and Theme System** ⭐ NEW
- **Assigned:** Pixel
- **Due:** Mar 5, 6:00 PM
- **Status:** ⏳ PENDING
- **Project:** Mission Control
- **Description:** Refine dark mode with improved contrast, accent colors, and user-customizable theme preferences

### **PAWS-P2-002: Baby Activity Tracker Enhancement** ⭐ NEW
- **Assigned:** Paws
- **Due:** Mar 4, 9:00 AM
- **Status:** ⏳ PENDING
- **Project:** Paws
- **Description:** Add detailed activity logging, milestone tracking, and growth chart visualization

### **MCP-P2-001: Achievement and Progression System** ⭐ NEW
- **Assigned:** Meemo
- **Due:** Mar 6, 6:00 PM
- **Status:** ⏳ PENDING
- **Project:** MC Project
- **Description:** Implement gamification with achievements, badges, and progression tracking for user engagement

### **MC-P2-007: Agent Leaderboard Gamification** 🆕 NEW
- **Assigned:** Gary
- **Due:** Mar 8, 6:00 PM
- **Status:** ⏳ PENDING
- **Project:** Mission Control
- **Description:** Create weekly/monthly leaderboards showing top performing agents by tasks completed, efficiency, and quality metrics with badges and achievements

### **DF-P2-002: Meeting Scheduler Integration** 🆕 NEW
- **Assigned:** ColdCall
- **Due:** Mar 9, 12:00 PM
- **Status:** ⏳ PENDING
- **Project:** DealFlow
- **Description:** Integrate with Calendly/Zoom to automatically schedule meetings when leads respond positively, with timezone handling and reminder notifications

### **PAWS-P2-004: Family Photo Memory Journal** 🆕 NEW
- **Assigned:** Paws
- **Due:** Mar 8, 9:00 AM
- **Status:** ⏳ PENDING
- **Project:** Paws
- **Description:** Create a digital memory journal with photo uploads, milestone tagging, and automatic timeline generation for family memories and baby growth moments

### **MC-P2-001: Content Repurposing System**
- **Assigned:** Quill
- **Due:** Mar 1, 11:59 PM
- **Status:** ⏳ PENDING

### **MC-P2-002: Mobile App Mockups**
- **Assigned:** Pixel
- **Due:** Mar 1, 11:59 PM
- **Status:** ⏳ PENDING

### **MC-P2-003: Dark Mode Polish**
- **Assigned:** Pixel
- **Due:** Mar 2, 6:00 PM
- **Status:** ⏳ PENDING
- **Description:** Refine dark mode colors, contrast ratios, and theme consistency

### **PS-P2-001: Sprite Animation Polish**
- **Assigned:** Pixel
- **Due:** Mar 3, 6:00 PM
- **Status:** ⏳ PENDING
- **Description:** Add idle animations, smooth transitions, and personality to agent sprites

### **MC-P2-004: Keyboard Shortcuts System**
- **Assigned:** Forge
- **Due:** Mar 4, 6:00 PM
- **Status:** ⏳ PENDING
- **Description:** Implement vim-style keyboard navigation and custom shortcuts

---

## ✅ COMPLETED (Last 24h)

1. **Archive old Mission Control** - P0 ✅
2. **Create Paws personal assistant** - P1 ✅
3. **Create Data Viewer with filters** - P0 ✅
4. **Kairosoft theme + Auto dark/light** - P0 ✅
5. **Setup all 8 cron jobs** - P0 ✅
6. **Meebits mint reminder** - P1 ✅
7. **Clean up old Vercel projects** - P1 ✅
8. **Fix Mission Control URL** - P0 ✅

---

## 📁 ARCHIVED

All pre-nuclear reset tasks archived to:
`/root/.openclaw/workspace/ARCHIVE/2026-02-24-nuclear-reset/`

Old api/PENDING_TASKS.md (118 tasks) - superseded by this file.

---

*Fresh start after nuclear reset - Feb 24, 2026*
